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Privacy Policy (MINI THIEF)

1. Overview

MINI THIEF ("the Game") respects your privacy and complies with applicable laws. The Game is a **single-device

game with no account and no login**. Nothing about your play is sent anywhere.

When you play on the web, one anonymous signal is sent so the game can show how

many players are online and how many runs have been started (section 3-2).

Played offline, not even that is sent.

2. Personal data we collect

The Game does not collect, store or transmit any personal data.

Exception — world ranking (optional): only if you choose a nickname and join the world ranking do we process the items in section 3-3. If you do not join, nothing is collected, exactly as stated above.

3. Data stored on your device

To remember your preferences, the Game stores only the following values in your

browser/device local storage (localStorage). They never leave your device and can be removed at

any time by clearing browser data or uninstalling the app.

KeyContentPurpose
minithief.langSelected language (one of 12)Keep your language choice
minithief.mutedSound on/offKeep your sound choice
minithief.progressUnlocked levels, best times, stars, loot and daily missionsKeep your progress
minithief.customLevels you built or opened from a linkKeep your own levels
minithief.competeDaily challenge results and streakKeep your streak
minithief.sid (session)Temporary number for the live counter, dropped when the tab closesAvoid double counting
minithief.visited (session)Marks that this tab was already counted as a visit, dropped when the tab closesAvoid counting a visit twice
minithief.reminderDaily reminder on/off and time (Android app)Keep the reminder setting
minithief.lbOnly if you joined the world ranking: random player id, secret token, nicknamePost ranking records
minithief.outfitsSeenThe outfit tier already seen in the wardrobeShow new outfits

Language files: on the web, choosing a language other than Korean or English

downloads that language's text file from this site - an ordinary file request,

like loading a picture. Nothing about you is sent with it. The Android app

already contains every language and downloads nothing.

3-2. Counting players online (web only)

So the game can show "N playing now · N runs so far", and only when it runs on

the web, the following is sent. **It is not personal data: it identifies nobody

and cannot be joined to anything else.**

SentWhat it isKept for
Session number16 random characters your browser tab invents for itself and forgets when it closes (sessionStorage)deleted 2 minutes after the last signal
Eventeither ping (still here) or play (a run started)added to a total only
Visitsent once when a page of this site or the game is first opened in a tab (the same session number as above)the session number is kept 24 hours so a reload is not counted twice; the visit only adds to a total

advertising identifiers, your progress, which level you played, or any other

identifier.

be reconstructed.

and the session numbers above.

nothing at all.

counter is hidden.

3-3. World ranking (optional, added 2026-10-05)

Only if you choose a nickname and join on the game's "World ranking" screen, we process:

ItemWhatPurposeKept
NicknameThe 2-16 character name you chose and a random 4-digit tagShow the rankingUntil you delete it
Player id and tokenA random id made by the server; the secret token is stored only as a hashTell your records apartUntil you delete it
Clear recordsLevel, date (daily challenge), time, hints used, the moves you made, game buildRanking, and cheat checks (the server replays the moves)Individual runs 120 days; your best per board until you delete it

4. Third parties

Because no personal data is collected, nothing is shared with or processed by

third parties. The Game contains **no analytics SDK (no Google Analytics or

similar), no advertising SDK and no crash-reporting SDK.** The counter in

section 3-2 runs only on our own Cloudflare infrastructure and is shared with

nobody.

Only for the world ranking (section 3-3): storing and processing those records is entrusted to Railway Corporation (server and database hosting, USA) and Cloudflare, Inc. (proxy, USA).

5. Children's privacy

The Game collects no personal data from any user, including children under 14.

Children under 14 may not join the world ranking (section 3-3). The join screen asks you to confirm you are 14 or older, and records found to belong to a child under 14 are deleted immediately.

6. Your rights

As no personal data is held, there is no data to access, correct or delete.

Locally stored preferences can be removed by the user at any time.

If you joined the world ranking (section 3-3), you can view, correct (change your nickname) or delete your data in the game ("Delete my ranking data") or by email, and we act on it without delay.

7. Data protection contact

8. Changes to this policy

Any change to this policy will be published in this document together with its

effective date.

Business information